Designed by Chris McCann
Published by Minds United Ltd
For 2 players, aged 10 to adult
"Since the beginning of Time the elements have raged across space, possessed with unfathomable cosmic energy, creating and destroying, battling eternally in an infinite theatre of existence."
So begins the rules for EleMental, a game so utterly pretentious you're at risk of disappearing up your own bottom just by reading the rules out loud. And let's make no bones about it, EleMental is incredibly pretentious. It may have a name that sounds like a 1980s comedy-crime television series about a girl called Ellie cracking tough cases with her psychic powers, and it may look like several bits of foamcore glued together, but Minds United (the creators and publishers) really thought they were on to something special here.
Thursday, 27 July 2017
Monday, 24 July 2017
Patreon, YouTube, and Facebook... Oh My!
Hey everybody
I realise it's been a bit quiet around these parts recently, but Always Board Never Boring is a little bit like a swan: On the surface, everything is calm and serene, and it doesn't look like much is happening. But underneath...
Underneath, I'm a seething ball of hatred that wants to break your arm.
Wait...
That doesn't seem right.
Okay. So, the point is, there haven't been many updates here on the blog recently, but that doesn't mean I haven't been a busy little beaver...
Wait...
I thought I was a swan.
I shouldn't do these updates when I'm tired.
I'll start again...
Hey everybody! Want to know what I've been up to recently. The answer is, "Loadsa stuff."
First of all, I've been trying to get my Patreon up and running. So far, running isn't really the right word. Limping isn't really the right word either.
Lying down for a nap?
I dunno. I poked it with a stick earlier and it let out a faint groan.
I realise it's been a bit quiet around these parts recently, but Always Board Never Boring is a little bit like a swan: On the surface, everything is calm and serene, and it doesn't look like much is happening. But underneath...
Underneath, I'm a seething ball of hatred that wants to break your arm.
Wait...
That doesn't seem right.
Okay. So, the point is, there haven't been many updates here on the blog recently, but that doesn't mean I haven't been a busy little beaver...
Wait...
I thought I was a swan.
I shouldn't do these updates when I'm tired.
I'll start again...
Hey everybody! Want to know what I've been up to recently. The answer is, "Loadsa stuff."
First of all, I've been trying to get my Patreon up and running. So far, running isn't really the right word. Limping isn't really the right word either.
Lying down for a nap?
I dunno. I poked it with a stick earlier and it let out a faint groan.
Wednesday, 28 June 2017
Review - Cluedo Super Sleuth
Designed by Anthony E. Pratt
Published by Waddingtons
For 2 to 6 players, aged 10 to adult
"The rules of an intriguing and interesting game, must inevitably seem to be slightly boring..."
And so begins the rules book for Cluedo Super Sleuth. It's an... unusual... gambit, but let's ignore the growing sense of dread and press on.
Published by Waddingtons
For 2 to 6 players, aged 10 to adult
"The rules of an intriguing and interesting game, must inevitably seem to be slightly boring..."
And so begins the rules book for Cluedo Super Sleuth. It's an... unusual... gambit, but let's ignore the growing sense of dread and press on.
Thursday, 22 June 2017
Review - Gloom of Kilforth
Designed by Tristan Hall
Published by Hall or Nothing
For 1-4 players, aged 13 to adult
Anyone who has visited my blog before probably knows that, if I have a weakness (apart from custard creams), it's thematic, fantasy board games. Dungeon crawlers, card games, miniature skirmish games: I'm not fussy. But I'm particularly partial to overland adventure games. You know, the games like Talisman, where you get to take a hero into a magical land, and then wander around hitting monsters and taking their stuff. Usually for reasons.
Published by Hall or Nothing
For 1-4 players, aged 13 to adult
Anyone who has visited my blog before probably knows that, if I have a weakness (apart from custard creams), it's thematic, fantasy board games. Dungeon crawlers, card games, miniature skirmish games: I'm not fussy. But I'm particularly partial to overland adventure games. You know, the games like Talisman, where you get to take a hero into a magical land, and then wander around hitting monsters and taking their stuff. Usually for reasons.
Sunday, 11 June 2017
Painting Guide - Kingdom Death: Monster (Survivors)
Last week I published a simple guide for painting the monsters from Kingdom Death: Monster to look like carved bone. After sharing the guide on Board Game Geek, someone asked about the technique I used for painting the survivors to look like stone statues. Never one to answer a question succinctly, I thought it was a perfect opportunity to rustle up another guide. This, ladies and gentlemen, is that guide...
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