Tuesday, 20 September 2016

Review - Warhammer Quest: The Adventure Card Game

Designed by Brady Sadler and Adam Sadler
Published by Fantasy Flight Games
For 1-4 players, aged 14 to adult

Warhammer Quest: The Adventure Card Game


Well, that escalated quickly.

I am, of course, talking about the split of Fantasy Flight Games (FFG) and Games Workshop (GW). You must have heard about it. It's the most news-worthy thing to have happened in the gaming world since that last Kickstarter campaign that everybody backed, which delivered slightly late and with slightly lower quality components than expected.

For the last few years, FFG has been using GW's intellectual property to pump out living card games (Conquest), strategy games (Forbidden Stars), adventure games (Talisman, Relic), and more. But recently, it has become increasingly apparent that the relationship couldn't last. FFG has been moving more into miniatures-based games, and GW has returned to producing board games for the first time since the '90s.

Friday, 5 August 2016

Review - Regency

Published by The Baronage Press
Designed by a fun sponge
For 2-4 players, aged 7 to 70 (apparently)



On occasion, I have been known to ramble.

This is an understatement.

I appreciate my reviews are often long, and sometimes come front-loaded with a preamble that is longer than the amble itself.

I would apologise, but my apology would be a lie.

I love words, and I love writing. I've been making what almost passes as a living based on my writing for a long time now. But I appreciate that not everybody wants to wade through a deluge of words to find out about some dusty old game they found in a charity shop. So, for the benefit of anyone who is in Oxfam or Scope right now, reading this review on a phone with a copy of Regency in one hand, I'll get to the point:

Regency gifted me with one the worst gaming experiences of my life. And I don't say that lightly, because I've played The Worst Case Scenario Survival Game.

Thursday, 28 July 2016

The Walking Dead: No Sanctuary - Inane Ramblings About Kickstarter

IPs aren't bullet proof. Miniatures games on Kickstarter aren't guaranteed to generate $1 million in pledges. Sometimes even a Plan B isn't enough.

These are the things that the current Kickstarter campaign for The Walking Dead: No Sanctuary has taught us.

It's been a painful lesson, and much like a bite from a walker, has caused a lot of backers to groan, gnash their teeth, and develop a thirst for human blood.

However, unlike a bite from a zombie, it looks like this little incident doesn't end with a bullet to the head.

In fact, unlike most zombie stories, this one has a happy ending.

Tuesday, 26 July 2016

Review - Warhammer Quest: Silver Tower

Published by Games Workshop
For 2-4 players, aged 14 years to adult


Warhammer Quest: Silver Tower



Some out of production games demand a reprint.

Some games deserve to be repackaged, updated, and made available to the masses so people do not have to pay obscene prices on eBay.

Some games are so timeless and superb that they should always be in print, and the world seems incomplete without them.

Guess what...?

Warhammer Quest isn't one of them.

Friday, 17 June 2016

Review - Pie Face!

Published by Hasbro
Designed by the Spanish Inquisition
For 2 or more victims players aged 5 to adult

Pie Face! (complete with the exclamation point) isn't really a game. I mean, you play it, it's got rules, and there are winning conditions; but it doesn't really feel like a game.

If I was feeling generous I would call it an activity.

But honestly, it's just a torture device. 

A torture device designed by The Three Stooges.

Kids love it though. Why wouldn't they? It involves squirty cream and slapstick humour. Playing it is like starring in your own episode of The Chuckle Brothers*. And yes, that is as bad as it sounds. Let me explain...