Designed by secretive grots in a dungeon somewhere
For 2 players, aged 14 to adult
How do you review Imperial Knights: Renegade?
It's not a rhetorical question. I genuinely don't know.
I don't even know where to start.
I mean, I'm not even sure how to describe the game.
The whole thing is a conundrum wrapped in an enigma wrapped in a contradiction wrapped in... er... shrink wrap, I guess.
The game is at once too expensive and excellent value; massive in scale yet ridiculously small in scope.
It is arguably one of Games Workshop's most exciting board game releases in the last few years, and unquestionably the dullest.
And what you think of it... what I think of it... is entirely down to perception.