Wednesday, 7 February 2018

Review - Necromunda: Underhive

Published by Games Workshop
For 2 or more players, aged 12 to adult

Necromunda: Underhive cover art

Games Workshop is having a bit of an identity crisis.

Have you noticed?

I've noticed.

And I mean "identity crisis" in the best way possible.

The company is in the midst of a serious transition, and that transition is vitally important.

You see, many moons ago, Games Workshop lived up to its name. It made games. It made the very best kind of games, because they weren't like games at all.

They were doorways.

Saturday, 23 December 2017

Review - Tim Burton's The Nightmare Before Christmas Trading Card Game

Designed by Andrew Parks and Zev Shlasinger
Published by NECA
For 2 or more players

The Nightmare Before Christmas TCG box.

Ah, Christmas... It's a time to reflect on the past; it's a time to look to the future (it's only just begun, after all); but let's be honest, most of all it's a time to unwrap presents.



Bloody Hell, that's a corny intro. I'll be expecting a visit from Krampus after that.

Moving swiftly on...

Friday, 24 November 2017

Review - Warhammer Underworlds: Shadespire

Published by Games Workshop
For 2 players (up to 4 by purchasing additional components), aged 12 to adult

Warhammer Underworlds: Shadespire

I was a Games Workshop kid.

I fell in love with the company's particular brand of grim-dark humour at an early age, and spent most of my time assembling and painting miniatures, theory-crafting armies for battles I never fought, and playing board games like HeroQuest, Warhammer Quest, and Talisman.

But there was a short period when Magic: The Gathering became a bit of a thing. I was still at school at the time, and quickly coming to the realisation that trying to sneak 3,000-points worth of metal goblins into the library wasn't working out. I was in search of some other way to pass the time between the point I'd finished my Dairylea sandwich and the point when the school bell signaled another humiliating afternoon of double P.E.

Magic was the perfect time-waster.

Monday, 30 October 2017

Review - Goosebumps: Terror in the Graveyard

Designed by Craig Van Ness
Published by Waddingtons
For 2-4 players, aged 7 to beyond the grave

Goosebumps Terror in the Graveyard board game board game box art, showing the headless ghost preparing to strike.

Recently I've been spending a lot of time trying to get a new YouTube channel off the ground. I'd never really intended to start doing videos, but it just sort of happened, and now I'm just another victim of the machine: A disembodied voice in the vast expanse of the Internet, wailing, "Look at me!"

If I'm honest, I'm not good with cameras. I don't like having my picture taken, I don't like being the centre of attention, and even just recording my voice fills me with anxiety. I've always been more comfortable writing. It's no wonder I became a novelist; even less of a wonder I became a freelance content provider so I could lock myself away at home and project myself onto the world from the comparative safety of my computer.

Sunday, 1 October 2017

Review - Fireteam Zero: The Europe Cycle

Designed by Mike Langlois and Christian Leonhard
Published by Emergent Games
For 1-4 players, aged 14 to adult

Fireteam Zero: The Europe Cycle title

Regulars to my blog may have noticed things have been a bit quiet around here lately. Part of the reason was I needed a bit of time to take stock following what can only be described as a disastrous attempt to carve out a little niche on Patreon. Part of the reason was I needed a bit of time to get my new YouTube channel off the ground. However, the main reason was I simply didn't have any time at all.