Thursday, 11 May 2017

Review - Jim Henson's Labyrinth: The Board Game

Designed by Alessio Cavatore
Published by River Horse Ltd
For 1-5 players (but really 1-4 players) aged 6 to adult


The box art for Jim Henson's Labyrinth: The Board Game, showing the titular maze.


I want to start this review by saying, "Thank you," to two people who will never read it: Jim Henson and David Bowie.

I want to say, "Thank you," for the immeasurable joy they brought into my life.

I want to say, "Thank you," for being two people who made the world better by being a part of it.

But most of all, I want to say, "Thank you," because I really want to start my review by saying something positive. Lord knows, from this point out, I'm not going to have a lot of opportunities, because...

(Spoilers...)

Jim Henson's Labyrinth: The Board Game is terrible.

In fact, I'd go further than that. I would say it's a failure.

Wednesday, 10 May 2017

With a Little Help from My Friends

I'm taking a quick break from your (ir)regular (not exactly) scheduled programme to talk a little bit about Always Board Never Boring as a product. Bear with me here, I'll try to keep it brief...

A selection of board games owned by the reviewer Always Board Never Boring.


I started this blog back in 2012, with the intention of using it to catalogue my collection of out-of-production board games. Since then, I've expanded the remit considerably, and I've published articles on many new and old games. Recently I've ended up talking quite a lot about Games Workshop products and started introducing more articles relating to hobby aspects such as painting and miniature conversions.

Monday, 1 May 2017

Shadow War: Armageddon - Building a Cadian Kill Team

Having previously published my thoughts on building space marine scout and ork boyz kill teams, I thought I would make a trilogy (I'm into that sort of thing) with a piece on cadian kill teams.This is ostensibly because the rules book that came in the Shadow War: Armageddon starter box included rules for those three factions; but the main reason is I just happened to have a unit of 10 cadians lying around from years ago, which I was intending to use in Space Hulk.

Fortunately, I have a bit of a fondness for the humble cadians anyway. I think they represent Games Workshop at their satirical best. There's something darkly funny and harrowingly bleak about over-the-top heroes that look like they've stepped out of propaganda posters leading a near limitless number of cattle-like soldiers into a meat grinder with the intentions of drowning the enemy in the resulting slurry.

It's also a concept that gives 40K it's most recognisably human element. These poor bastards aren't superhuman gene-spliced warrior monks or blood-hungry aliens. They're just people.

Just us.